As a follow-up to my post on building an off-brand tribal deck, I've dusted off some old tribal decks and given them a bit of an upgrade to stay current. Up for review today: a monogreen Wolf deck.
This one's a bit of an easy build, as wolves aren't without support. It turns out that there's a bit of a sub-tribe at work here: since Wolf-Skull Shaman cares about creatures that share a type with him to generate wolves, the only actual creatures in the deck are elves (and a shaman).
Most of the noncreature cards in the deck can be customized and swapped out as you see fit. As the creatures pump out wolves fairly consistently, you can expect to have a healthy board that can take out opposing threats directly and rebuild after board wipes at a decent pace.
Creatures
2x Rhys, the Redeemed
3x Essence Warden
4x Elvish Harbinger
4x Wolf-Skull Shaman
4x Master of the Wild Hunt
3x Wren's Run Packmaster
Tokens
4x Predator's Howl
3x Howl of the Night Pack
3x Parallel Lives
2x Garruk Relentless
2x Rhys, the Redeemed
3x Essence Warden
4x Elvish Harbinger
4x Wolf-Skull Shaman
4x Master of the Wild Hunt
3x Wren's Run Packmaster
Tokens
4x Predator's Howl
3x Howl of the Night Pack
3x Parallel Lives
2x Garruk Relentless
Support
4x Beastmaster Ascension
2x Overwhelming Instinct
2x Overrun
3x Beast Within
2x Moonmist
2x Harmonize
Lands
(22 lands to taste)
4x Beastmaster Ascension
2x Overwhelming Instinct
2x Overrun
3x Beast Within
2x Moonmist
2x Harmonize
Lands
(22 lands to taste)
Unfortunately, Master of the Wild Hunt is pretty integral to the deck, so this isn't a budget build. But if you've got any copies kicking around, this can prove to be a fun kitchen table deck to try out.
As I've mentioned, I'll be posting a few more of these tribal decks during the coming week, so stay tuned!
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