Thursday 30 October 2014

Decklist: WUBRG Elementals




Before wrapping up the mission I started with my post on building tribal decks, I had one last deck to share in that respect. This one's a bit more of a gimme, as Elementals are not without their innate support cards. I wanted to post a Commander tribal deck before capping things off however, and despite cheating on my part (this isn't that off-brand, as even the commander explicitly helps the tribe) the deck does have its own theme.

Magic is not without its powerful Elementals, as big, powerful creatures tend to get stuck with the creature type for lack of a better description. There are a lot of options for this deck, so don't be shy to swap cards out as you see fit.


















































The obvious theme here is the graveyard, so the deck is full of Ball Lightning descendants, as well as evoke creatures to make sure the graveyard's nice and full of options. Since the deck is five colors, cards like Clearwater Goblet and Legacy Weapon let us have a little fun with the deck.

Elementals are good at direct damage as well, so the combination of both trampling beasts and faceburn can make short work of an opponent. The only glaring weakness here is the early game, as this deck has a pretty high curve and only really gets rolling in the later turns. Great for multiplayer, but one-on-one becomes a bit riskier. Use it wisely!

That's it for tribal decks... for the time being, at least. Hope everyone got something out of it, and stay tuned for some more Johnny goodness.

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